[ Package conformance ]

UI Components · >=4.6.1

@sbaiahmed1/react-native-blur

CanvasKit backdrop-blur + engine liquid-glass material for the full latest component surface; 40-material iOS color table drives per-blurType overlay tint
70%
API coverage
No visual conformance cases have been published for this package yet. The registry summary below describes what the compat layer implements.
Working (7)
BlurView/VibrancyView/ProgressiveBlurView render real backdropFilter (sigma from blurAmount) over a per-material rgba overlay from the full iOS material constant table (xlight…systemChromeMaterialDark); LiquidGlassView/LiquidGlassContainer drive the calibrated glassEffect materials (glassTypeglassTintColor as the material glassTintglassOpacity scaling the calibrated body opacityisInteractivecornerRadius); BlurSwitch is a real interactive switch (value/onValueChange/disabledswitch a11y role+statetrack color); all native component export aliases
Missing (4)
progressive gradient direction (direction/startOffset accepted but ignored — renders uniform blur)exact iOS 26 liquid glass behaviorAndroid QmBlurView behaviorreduced-transparency system-setting fallback color